Level 1 · In the room
Young people become co-authors.
They research, imagine, build and present — and discover that heritage isn’t just something you inherit. It’s something you can shape.
HUP pairs young people with museum teams in Heritage Hackathons: together they explore what heritage makes them feel — and turn it into experiences any visitor can share.
Be first to get pilot stories, webinars and the free HUP Toolkit as they're released.
For generations, museums have kept Europe's memory safe. That work still matters — but the next generation is drifting out of the picture.
Here's the thing: attendance isn't really the problem. Young people still come — with school, with family. They look, they learn something, they leave. What's missing is what stays: the feeling that any of it is theirs. And what museums miss is everything those young visitors could have told them.
Both sides lose. It doesn't have to stay that way.
In all but one EU country, fewer young people visit museums and heritage sites than a decade ago.
Eurostat culture statistics — participation by age group, 2015–2022 (2024 update)Only 15% of European youth engage with cultural organisations. 56% get their culture from social media instead.
EU youth participation surveys, cited in the HUP proposal (2025)“Unwelcoming. Irrelevant.”
How young people often describe museums
“We speak to, rather than with, teenagers.”
How museum professionals describe their own programmes
When young people help shape what heritage means, they stop borrowing it — it becomes theirs. And museums gain something rare: partners who say out loud what other visitors only think.
Small teams of young people and museum staff pick one piece of heritage — an object, a story, a place — and bring it to life for others. Seven steps, one arc:
Real objects. Real feelings. Real prototypes.
Explore the full methodAnd the ideas don't die in a slide deck: after each hackathon, teams get four months and a small budget to build them for real.
A Heritage Hackathon looks like a fast, joyful design day. It is. But it's built so the learning doesn't stop when the day ends — it loops, three times, each turn wider than the last.
Level 1 · In the room
They research, imagine, build and present — and discover that heritage isn’t just something you inherit. It’s something you can shape.
Level 2 · On both sides of the table
Working with young people rather than for them, they see their collection through new eyes: what surprises, what confuses, which stories get reached for — and which never would be.
Level 3 · Long after the day
What young people feel, choose and ask for flows back into exhibitions, programmes and plans. Participation stops being a one-off event and becomes a way of working.
When young people show a museum what moves them, the museum learns how to move everyone.
That's why our line is a spring, not a circle — every turn carries the last one's lessons forward.
Working prototypes — not reports.
Guided experiences built around emotion, not just dates.
The collection becomes a playground.
Spaces to touch, hear, step into.
AR trails, audio stories, objects that talk back.
Young people inviting other young people in.
Fresh rituals for a museum’s next generation.
The first HUP prototypes will be built in 2027, in five pilot museums across five countries. We'll share every one here — including what flopped.
No single organisation can change how heritage is experienced. Every HUP Hackathon puts six kinds of people around the same table.
Pilot hackathons also run at Ipavec House & Rifnik (Šentjur) and a heritage site in Naoussa (Greece).
HUP runs from 2026 to 2028. This is the road — updated as we travel it.
Mapping how heritage interpretation and child-led design fit together — and writing the first HUP method. The first tools are already being tested with young people in Slovenia.
Sixteen museum professionals from five countries train together in the Netherlands.
Five museums, five countries, one method — stress-tested by the most honest audience there is.
Each pilot idea gets four months and a small budget to become real.
Prototypes meet their communities. We take notes.
Manual, toolkit, videos — free for any museum, anywhere.
No press releases. Just honest notes from the road: what we're trying, what's working, what we're changing.
Testing our first tool with young people in Šentjur.
Coming soonWhy HUP starts from emotion.
Coming soonMeet the pilots.
Coming soonOpen licence, no paywall. We'd just rather test things with real museums and real young people before handing them over.
How to run one, step by step.
In testing · late 2026Canvases, cards, templates.
Coming 2028See the method in action.
Coming 2027What we’re learning as we go.
Rolling out nowWant each one the day it's released? Join the community
Whether you run a museum, teach, research participation — or simply believe young people deserve a real seat at the table — this journey is open.
A handful of emails a year. Every one worth opening. Leave anytime.
Want to bring HUP to your museum after the pilots? Get in touch — we're keeping a list.